A downloadable game for Windows

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Drone Training

The actual gameplay is "capture the flag" - shoot enemies, capture buildings, defend territory. But.....see below for more:

Think of this as a digital garden, that happens to have mechs, tanks, explosions and laserblasts in addition to flowers, grasses, trees and frogs. A toy for developers, like myself, to play around with, experiment with and walk about in.

Drone Training is a small experimental 3D sandbox game built as part of an ongoing learning project exploring C#, raylib, shaders, and real-time rendering techniques.

The project focuses on experimenting with things like terrain rendering, foliage systems, lighting, shaders, and general game-engine style mechanics. Rather than being a traditional structured game, it currently acts more like an open environment where you can move around, explore the landscape, and interact with the world while systems are tested and developed.

The project is free to download and use, and you're welcome to explore the code, modify it, experiment with it, and use it as a learning reference if you're interested in C#, raylib, or hobby game development.

Features and systems are added as new ideas arise — this project is very much a work in progress, and development is ongoing.

Think of it as a terrain building exercise, rendering playground, and game-dev laboratory all rolled into one. Or as a digital dioarama to walk around in, play around in, a toy, more than a game. A toy for developers.


Updated 20 minutes ago
Published 20 days ago
StatusIn development
PlatformsWindows
AuthorMatt Lloyd
GenreAction
Made withraylib
Tags3D, Arcade, Experimental, gamepad, Open Source, Real-Time, Singleplayer, Third Person, Tutorial
Average sessionA few minutes
LanguagesEnglish
InputsKeyboard, Mouse, Xbox controller
AI DisclosureAI Assisted, Graphics

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Click download now to get access to the following files:

drone_training.zip 231 MB
readme.txt 1.3 kB

Development log

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