General Update (late December) - bug fixes and enhancements
Boneforge Battlegrounds » Devlog
Included in the changelog.txt file in the download are the following changes:
The following changes have been made since the last update:
It's all in the source and the current download.
14dec2025
- bug fix for toggle window full screen mode (resize wasn't happening properly due to rectangle not being updated)
15dec2025
- champion units added
- minor enhancements and changes
- Attack Speed wording changed to Attack Delay since it is a cooldown timer of sorts
- High score reset slightly altered to prevent accidentally clearing high scores
- Config file had some documentation added inside it
- increased specularity to improve metalness of some units.
17dec2025
- modified flee/rally rules - improved
- general balance changes and improvements
- shader changes, improvements
- enemy positioning changed
- morale behaviour changed slightly
- hud display changed slightly in single player battle mode (show both sides hp total)
- some unit synergies added (all one race in an army gives a slight morale bonus, right biome for right unit gives a slight morale bonus)
- critical hits affect enemy morale slightly.
18dec2025
- collision pushing apart improved
19dec2025
- minor change - enemies when struck get pushed back a little further
- potato_pc / post_processing flag in options also affects soft shadows and ambient occlusion some more.
- ambient occlusion effect slightly increased (multiplier from 0.45 to 0.75)
20dec2025
- extra enemies option added, some levels have many more enemy troops on the field.
27dec2025
- Additional music and a new music option added
- Additional game mode = single player versus the PC in 'versus mode'
- Hero balance altered - heroes improve the fighting ability of nearby friends, to help make the heroes worth taking more often
28dec2025
- bug fix with vspc mode singleplayer with gamepad and mouse both connected, not allowing mouse input properly
- removed some problematic music - I recognised the tunes from elsewhere, I have enough, so rather than risk a copyright infringement, I'll just remove those tracks.
- added "opponent" icons for different play styles for the ai opponent in the vs pc mode
29dec2025
- updated opponent choices - they choose based on their character a bit more
Files
boneforge_battlegrounds.zip 314 MB
Dec 28, 2025
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Boneforge Battlegrounds
A 3D Fantasy Autobattler
| Status | Released |
| Author | Matt Lloyd |
| Genre | Strategy |
| Tags | 3D, Auto Battler, Controller, Fantasy, Medieval, Open Source, Turn-Based Combat, Turn-based Strategy, Two Player |
| Languages | English |
More posts
- Boneforge Battlegrounds shifted to "Release mode"Dec 13, 2025
- December Update 2Dec 06, 2025
- December update - Boneforge BattlegroundsDec 02, 2025
- November Update - Boneforge Battlegrounds Early Prototype Release VersionNov 26, 2025

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